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Player Headquarters - X3 Wiki (English) - Egosoft …

    https://www.egosoft.com:8444/confluence/display/X3WIKI/Player+Headquarters
    Player Headquarters - X3 Wiki (English) - Egosoft Confluence. Skip to end of metadata. Created by Anonymous, last modified by DrSuperEvil on Jun 23, 2018. Go to start of metadata. The Player Headquarters acts as a player owned Shipyard and Equipment Dock. The Player Headquarters is obtained as a mission reward from the Operation loose Ends (Terran …

Headquarters - X3 Wiki

    https://x3.solasistim.net/index.php/Headquarters/
    Introduction. The Headquarters is obtained by going through the HQ plot . This massive station enables the player to store a massive number of wares, ships and weapons. In fact, the station's storage hold is so large that it can store TL stations. The headquarters also has the ability to Repair, Decompose and Construct ships.

Player Headquarters Plot (Page 1 of 4) - Roguey's …

    https://roguey.co.uk/x3ap/help/guides/headquarters/page1.php
    Before X3AP v2.0 there was no way to get your own player headquarters (or PHQ for short). You will also gain the Unfocused Jumpdrive which will allow you to explore random sectors .. To trigger the PHQ plot you will need to meet the …

Player Headquarters Plot (Index) - Roguey's X3AP site

    https://roguey.co.uk/x3ap/help/guides/headquarters/
    Player headquarters Plot. On the next few pages you will find the walk-through to the player headquarters plot. Please note this guide contains major spoilers ! 1. Introduction and requirements. A quick run-down about the plot, whats required and where to start it. 2. Diversification and Data collection. 3.

[X3AP/LU] Player Headquarters/Equipment Docks : X3TC

    https://www.reddit.com/r/X3TC/comments/5zc5de/x3aplu_player_headquartersequipment_docks/
    The PHQ (player Headquarters), only available in Cloudbase South East, I use for my main base. There I can concentrate all my ships and loot, my boarded ships before I can refit and integrate them into my fleet (or disassemble them for materials). ... -X3 Farnham's Legacy, (I can't find any good info on where this fits)-X3TC + XTC,-X3AP + XTC ...

[Guide] The Long Awaited Player Headquarters and other ...

    https://forum.egosoft.com/viewtopic.php?t=171965
    The Long Awaited Player Headquarters and other Version 2 Additions. The following is a collection of writings, taken from various guides and put together in a single place so that all of the game changes made in the version 2 patch can be seen in one place. Links back to the original guides are included.

[X3LU] How do you get the player HQ? : X3TC

    https://www.reddit.com/r/X3TC/comments/7wl55z/x3lu_how_do_you_get_the_player_hq/
    It’s available to buy at a shipyard, ptni I think, or maybe cloud base south east. Check the encyclopedia. I don’t remember if you need race rep but it will tell you. I usually stick it in one of the empty sectors near legends home. level 2.

X3: Terran Conflict - Wikipedia

    https://en.wikipedia.org/wiki/X3:_Terran_Conflict
    Focusing on station construction and player progression, this video reveals the existence of new stations and ship classes, as well as a new game-play feature to control large numbers of ships. This video confirms that the player headquarters, which was introduced in X3: Reunion version 2.0, is available in X3: Terran Conflict.

X3: Reunion - Wikipedia

    https://en.wikipedia.org/wiki/X3:_Reunion
    X3: Reunion is a single-player space trading and combat video game developed by Egosoft and published by Deep Silver. It is the third installment in the X series and the sequel to X2: The Threat, which in turn followed X: Beyond the Frontier. X3: Reunion was released originally for Windows in 2005. The game was later ported to Mac OS X and Linux. Egosoft have continued to expand …

Best HQ Sector :: X3: Albion Prelude General Discussions

    https://steamcommunity.com/app/201310/discussions/0/864971765433609035/
    Back when playing TC, I used Avarice (then an unknown sector) as a Space Fuel hub and it turned over in the region of 20-35 million credits every hour at only 36 stations in one complex, so that area in general is great for a trade hub. #7. neededlotus5. View Profile View Posts. Sep 2, 2013 @ 7:29pm.

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