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HQ reverse engineering - egosoft.com

    https://forum.egosoft.com/viewtopic.php?t=318324
    If you do not play Terran starts (in AP) you can get the Personal HeadQuarters. Else ,in TC/Reunion ,most starts have it enabled. With the PHQ you can reverse engineer many ships. It takes as long to build as it does to RE,providing you have the resources in stock.

X3: Reunion - Wikipedia

    https://en.wikipedia.org/wiki/X3:_Reunion
    X3: Reunion is a single-player space trading and combat video game developed by Egosoft and published by Deep Silver. It is the third installment in the X series and the sequel to X2: The Threat, which in turn followed X: Beyond the Frontier. X3: Reunion was released originally for Windows in 2005. The game was later ported to Mac OS X and Linux. Egosoft have continued to expand …

X3TC Reverse engineering - egosoft.com

    https://forum.egosoft.com/viewtopic.php?t=332342
    pjknibbs wrote:Do note that the ship is destroyed by the reverse engineering process, so you'll be missing your ship for however long it takes to reverse engineer plus however long it takes to build a new one (I think these are the same times).Also note that the ship you get from building a reverse engineered blueprint is a completely basic version with no cargo, weapons, shields, …

EGOSOFT · Games · X³: Reunion · Info

    https://www.egosoft.com/games/x3/info_en.php
    NEXT GENERATION OF THE X UNIVERSE - X³: REUNION. The Sequel to the award winning X²: The Threat will introduce a new 3D engine as well as a new story, new ships and a new gameplay to greatly increase the variety in the X-universe. The economy of X³: Reunion will be more complex than anything seen in the X-universe before.

X3: Reunion - E30 - The Headquarters Finale - YouTube

    https://www.youtube.com/watch?v=iKMEx-nJyMY
    X3: Reunion is the fourth game to take place in the X-Universe. It picks up right where X2 Left off, with Kyle Brennan in a coma while the Kha'ak continue to...

[X3AP/LU] Player Headquarters/Equipment Docks : X3TC

    https://www.reddit.com/r/X3TC/comments/5zc5de/x3aplu_player_headquartersequipment_docks/
    The PHQ (player Headquarters), only available in Cloudbase South East, I use for my main base. There I can concentrate all my ships and loot, my boarded ships before I can refit and integrate them into my fleet (or disassemble them for materials). There I can produce ships, reverse engineer them, repair. I can also mass fit ships there.

The X-Tended Mod for X³: Reunion - Mod DB

    https://www.moddb.com/mods/the-x-tended-mod
    7 and not a fault specifically with this mod or with X3:Reunion.) 2. Patch X3:Reunion to version 2.5. Egosoft X3R patches: Egosoft.com. 3. (Optional) Install the latest X3R bonus pack. Found here: Egosoft.com. 4. Click (or double click if your version of windows is set up in this manner) on the mod's executable file. 5.

Reverse Engineering Checklist : X3: Albion Prelude - Roguey's Forum

    https://roguey.co.uk/forum/viewtopic.php?id=657
    Nearly every ship can be reverse engineered. I honestly think a list of the ships you can't reverse engineer would be more useful. I honestly can't remember if any flyable ship cannot be reverse engineered now. I do know that you cannot reverse engineer a ship that has ships docked at it. If any ship is docked at the target ship, you need to ...

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